Tuesday, June 19, 2012

Reflecting on the GAME Plan

     The GAME plan is one of the points I will take with me into my own teaching as a guide for development of a unit plan.  My instruction should be affected as I take this new approach to planning with me.  I believe it helped me in making important connections between the technology standards and content standards throughout a lesson.  It is not that I was not including assignments that did both, but rather it makes me aware of these connections and allows me to be more efficient in my usage of technology to meet standards.  I believe another benefit from the GAME plan in the layout that addresses technology needs as our school moves towards being more technology friendly through a recently passed bond.

     While I have done a significant amount of digital storytelling and some amount of problem-based learning, I will now attempt to place a greater emphasis on social networking and collaboration through technology.  This is definitely a technology weakness for me and this course has made me much more comfortable with these types of technologies.  While I have also gained ideas in other areas with regards to technology usage, this is an area that is foreign to me which I can now involve my students in.

     The GAME plan process will be tweaked to fit my needs in planning larger, over-reaching units.  I will need to adjust it to fit the different challenges that arise.  I like it as a place to plan and after a lesson completion notes can be made for further adjustments.  With constantly changing standards and emphasis, it is nice to have an organizational and planning strategy.  It is also a great way to intentionally mesh 21st century skills with content area standards and technology use.